Powerhead Games was founded in 2000 to develop fun and innovative games for PC and all console platforms. We are proud to be based in NYC.
Powerhead is home to a fun-loving group of professional game developers. We have a great mix of veteran game developers and fresh talent.
Check out our games, including 2009-2010′s self-published “Glow Artisan” — which went on to win the 2010 Independent Games Festival’s Best Mobile Game Design award. Also check out 2011′s “ASYNC Corp.“, released on iOS to universal critical acclaim.
CEO & Founder
Jason Schreiber has spent his entire videogame development career in New York. Before founding Powerhead Games, Jason toiled as Senior Producer at GT Interactive Software, where he was responsible for the launch of the Unreal franchise, evaluating new products and developers, and managing the New York product development department. Before joining GTIS, Jason worked in product development at Acclaim Entertainment, Hi Tech Entertainment, and Simon & Schuster. Jason has shown his versatility producing games ranging from the original, and best-selling, Unreal to several best-selling Nintendo DS games, including “Catz”, “CSI: Dark Motives”, and “Backyard Sports: Sandlot Sluggers”.